Animated ZMB
A commissioned run of 60+ hand-animated character loops, each built to a different person’s brief.

A long commission run: sixty-plus character portraits, each one animated by hand to a different person’s brief. Every loop had to stay recognisably the same character while doing something only that character would do.
The constraint made it a useful exercise. A short loop gives you very few frames to establish a personality, so everything has to be carried by timing and by one or two decisive gestures. Most of what I know about economical character animation came out of this series.
Commissions in this format are open, individually or as a run.
Animated loops
76 items, page 1 of 4
More work
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